Guns’n’Stories: Bulletproof VR (PSVR) Review29/12/2018
The ever-expanding library of games that support the PlayStation VR headset grows by the week. I was one of the people that jumped on the VR headset soon after its original release and with the exception of a few good games, I felt like the headset was deemed an unwanted piece of hardware, much like the PlayStation Vita, and would soon not see any kind of support. However, as time has progressed, we have seen more developers embrace the VR for what it is, and more what it could be. This warms the icicles of my dark heart to no ends as I would hate to know that I spent $300+ on a piece of equipment, just to collect dust! The library has, indeed, grown quite a bit over the past couple years, but how much variety have we seen in the types of games we are playing? I think its safe to say that Wave shooters are the go-to genre for developers. It requires little explanation what the objective is in any given level. Guns ‘n’ Stories: Bulletproof VR is the latest addition to the PlayStation VR’s growing library of games. Is the town big enough for another wave shooter, or is this western destined to poison the waterhole?!
What struck me about the game is that it is unlike other VR Wave-Shooters in which it has a story rather than the lazy direction of dropping you into generic Western Saloons with no context whatsoever. Don’t get me wrong, you are no John Marston, or rather Arthur Morgan…but we can dream, right? The games’ story revolves around a granddad telling stories to his grandson of him as a youngster is the Wild West. I loved how these story segments went as you, the player, are watching the story in a theater. Your typical guns are replaced with a bucket of popcorn! The game unfolds over the course of 9 chapters, each one starting with another video in that theater. The game should only take players around 2 hours to complete the main story. There are multiple modes and bonus missions that will help extend the replayability for gamers, as well as a 50+ trophy list, including that coveted platinum trophy!
I want gamers to know that the game is VR game that requires the Move controllers, I know of many owners that purchased the VR headset that didn’t come with the Move controllers, and so you will want to be sure to have them. I really wish that there were options to use either the Dualshock 4 controller or even better, the Aim controller. That last bit bothers me the most. I find the lack of Aim controller support in many of these types of games infuriating!
It would be impossible to talk about the game without bringing up the zesty humor that unfolds in each chapter. Each level starts with your character using his trusty 6 shooters and as the level starts to get intense, the narrator will chime in with how out of control the action got, and so he would need to break out his “special” guns. This was an entertaining way to introduce new guns on each level. My personal favourite moment was in level 2 when your revolvers start rapid firing, for no reason, and your grandson calls you out on how that is impossible. Your revolvers than transform into Uzis!! The game knows it is a game, and that is what I appreciate about it the most. They even went to the lengths to remove having to re-load your guns every 10 seconds, they all automatically re-load!
There is one big issue that I did have with the game. As cool as it is to play games in VR, sometimes the graphics do suffer. I felt like the enemies that were close to me were easy to get headshots on, but the enemies that further away were very difficult. Not because of the aim, but because they became quite pixelated. This would affect everything on the map. I thought the detail in the guns were simply marvellous! When holding them up to my eyes, I could make out the wood grain on the revolvers grip, although a word to the wise, don’t pull the trigger when you are looking at the guns, I accidentally killed myself by doing this!!!
Guns N Stories: Bulletproof VR stands out to me in a sea of wave shooter. I felt that the gamey story really made it feel like something special. It has great potential! The humour kept me on my toes and the amount of content is enough that I feel like PlayStation VR owners would not be doing themselves a service by omitting this title from their library. And if anything, my wife had some great laughs while watching me play the game. I may or may not have gotten into character…And It may or may not have been Woody from Toy Story!